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Call of duty world war 2 beta end
Call of duty world war 2 beta end













In multiplayer, pistol suppressors were originally absent, but as of the April 2018 update following the overhaul of all divisions, all handguns (including the revolvers, implausibly enough) can be fitted with suppressors. In singleplayer, suppressed pistols are given at specific points in the campaign. Handguns, alongside the SMGs, are the only weapons in WWII that can use suppressors, while handguns exclusively accept the tactical knife accessory. In nearly all cases (excluding some machine guns), the attachment applies a flat 50% increase to the magazine capacity, which often results in overlarge or understated capacities for real magazines. In many cases, the extended magazine is a fictional invention or some other gun's magazine stuffed into the gun. Somewhat interestingly, the extended magazine attachment in WWII always changes the magazine model (in contrast to several CoD games).

call of duty world war 2 beta end

A few cases of borderline weapon distinctions remain as subsections to make management easier. As a result, on this page, firearms identified only in weapon variants are placed as subsections of the original weapon's section. Many of these weapon variants feature model changes in addition to finish changes, often completely changing the weapon's identity. WWII uses weapon variants as a part of its multiplayer customization system, much like Advanced Warfare and Infinite Warfare, though WWII’s variants are purely cosmetic and do not change the weapon's statistics.

call of duty world war 2 beta end

  • 3.18 Tokyo Arsenal Experimental Submachine Gun.














  • Call of duty world war 2 beta end